![]() 2, etc.), though those generally come without regularity. Occasionally, Google also releases point updates (.1. Major Android versions are generally released once per year (though it wasn't always like this), with monthly security updates released in between. Keeping up with the latest version can be a challenge, and you may need a new Android phone to get the latest and greatest version of Android. There are a lot of different versions, and many of them are still running on devices today. Simply copy and paste that to your phone, use a file manager or something to open it on your phone and then that should install and you will be able to run the project.īloody hell that was a pain but I'm so glad I got that fixed.Android can be confusing. APK file that I could put into my android phone. To make this all work for me I set the build system to internal so I had a nice packed up. Note: The separate command line version they list on the website is out of date and won't work with Unity, maybe there's something you can tweak to make it work but I haven't found out how to mess with that and the other option is working fine for me. ![]() Download and install then run Android Studio for the first time, you need to download the SDK within Android Studio in order to get the latest version, this will then make the folder in the Local folder that everybody above was talking about. Make sure your Unity version is the latest one.Ģ. ![]() Just to make sure I'm not being daft, I installed the absolute latest version of Unity, same problem of the engine not detecting the Android Studio folder.Įdit: Now I feel dumb, two things I've discovered with their damn naming conventions, command line is the 'SDK' so that's the seperate file, then you need to run Android Studio in order to download the latest version of that SDK I think then things should work.ġ. ![]()
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